Unity Game VFX - Magic Energy Ball

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Unity のパーティクルシステムを使用した、10 種類のエフェクトを含むマジックエナジーボールエフェクトです。 サイズは自由に調整できます。 Magic Energy Ball effects using Unity's particle system, including 10 different effects. You can freely adjust the size. Unity Version:2022.3.45f1 Render Mode:Built-In & URP This package provides both URP and Built-in versions of the shaders. Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP). However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance. URP Shaders: Specifically optimized for the Universal Render Pipeline. If your project is URP-based, please use the dedicated URP shaders to ensure the best performance and visual quality. You may use it in your own commercial games, but resale is prohibited. 2026/09/10 Update: Fixed compilation issues with shaders on iOS.

Requirements

Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity Game VFX - Magic Energy Ball
Unity のパーティクルシステムを使用した、10 種類のエフェクトを含むマジックエナジーボールエフェクトです。 サイズは自由に調整できます。 Magic Energy Ball effects using Unity's particle system, including 10 different effects. You can freely adjust the size. Unity Version:2022.3.45f1 Render Mode:Built-In & URP This package provides both URP and Built-in versions of the shaders. Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP). However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance. URP Shaders: Specifically optimized for the Universal Render Pipeline. If your project is URP-based, please use the dedicated URP shaders to ensure the best performance and visual quality. You may use it in your own commercial games, but resale is prohibited. 2026/09/10 Update: Fixed compilation issues with shaders on iOS.